//
//
//

#include "CGameClient.h"
#include <iostream>

int main(int argc, char *argv[])
{
	if ( argc >= 2 )
	{
		std::cout << argv[1];
	}

	CGameClient*	game = CGameClient::Instance();
	if ( game->Init( argv[argc - 1] ) )
	{
		game->Run();
	}

	return 0;
}
